/**
 *  @version    2.0 - 12 Feb 2009    
 *  @autor      Luis Leiva   
 */
package com.speedzinemedia.smt.events {
	
	import com.speedzinemedia.smt.events.BaseEvent;
	
	public class PlayerEvent extends BaseEvent
  {
    public static const PLAY:String  = "play";
    public static const PAUSE:String = "pause";
    public static const STOP:String  = "stop";
    public static const SEEK:String  = "seek";
    public static const RELOAD:String  = "reload";
    public static const FINISH:String  = "finish";
        
    public function PlayerEvent(type:String, obj:Object = null)
    {
      super(type, obj);
    };
        
  } // end class
}
